While we prepare for next year’s award show, we’re continuing to spotlight our incredible partners that have and continue to support the Canadian Game Awards. Today’s spotlight is directed at DigiBC – The Creative Technology Association of British Columbia.
Since 2010, DigiBC and its members have advocated for and supported digital media in Canada. From video games to animation, VFX, VR and AR, DigiBC works to ensure that creative technology and digital media continue to thrive across the country, and that British Columbia is a cornerstone in that initiative.
Canadian digital media creator Loc Dao serves as DigiBC’s Executive Director. Dao’s previous roles include acting as the chief digital officer of the National Film Board of Canada, as well as co-founding NFB Digital and CBC Radio 3.
“DigiBC represents BC’s creative technology sector – video games, interactive, animation, VFX, VR, and AR – and our mission is to promote, support, and ensure it grows and thrives for the benefit of current and future generations. Our membership includes world-class companies ranging from AAA studios to homegrown indies, and they all have at least one thing in common: combining cutting-edge technology and innovation to create fantastic stories and experiences for audiences around the world. Partnering with the Canadian Game Awards is a great opportunity to showcase the achievements of BC studios and, even better, it’s also where the provinces can collaborate and come together to celebrate and grow our national video game industry as a whole.”DigiBC Executive Director Loc Dao
DigiBC’s members include publisher Electronic Arts, Gears of War studio The Coalition, Sony Imageworks, ILM, Animal Logic, Atomic Cartoons, and many more.
Recently, DigiBC held its first-ever DigiCamp: Online Game Development Camp for Girls. DigiCamp is DigiBC’s initiative to give underrepresented youth in BC to learn new skills and broaden their interests within creative tech. Its Online Game Development Camp for Girls was held in July and August and was catered to girls aged 9 through 13. Those involved got to create an HTML5 game using PixelPAD and the Python programming language.
We’ll continue to spotlight our partners as we continue down the road to the next exciting installment of the Canadian Game Awards.